This one`s loosely related to my diploma.
Well, to tell the truth I was working on some weird looking vegetation when I figured out it`d be good to practice with SSS. Might sound weird but it`s not fluid dynamics, it`s just a metaball.
Uh and sorry for color banding, I`m still testing the looseless postprocessing workflow.
Tip of the day:
When it comes to CG write down your ideas and things to do. This helps finding proper order of making them. Save time.
Website of the day: